Αποτελέσματα Αναζήτησης
Virtual worlds (VWs) are providing welcome opportunities for the development of innovative curricula for tertiary educators. These environments potentially allow them to give their students authentic learning experiences that resemble real life tasks and scenarios.
Habbo is one of the most popular virtual worlds on the planet! Meet new people and make new friends, plus with numerous user-created roleplaying groups focused on hospitals, police stations and intelligence agencies, there really is something for everyone.
Habbo is one of the most popular virtual worlds on the planet! Meet new people and make new friends, plus with numerous user-created roleplaying groups focused on hospitals, police stations and intelligence agencies, there really is something for everyone.
For example, the popular virtual world Habbo (http://www.habbo.com), with over 11 million visitors per month as of April 2009 (Sulake Corporation Oy, 2009), is designed to appeal to teenagers, and game playing is a primary activity in addition to social interaction and exploring the virtual world.
1 Οκτ 2010 · This article discusses the emergence of Habbo Hotel as a large-scale virtual world and its changing versions through time. We consider how social events taking place within the hotel are conditioned by designed-in symbolic resources and how, in turn, with creative processes of symbolization, novel social objects emerge out of particular ...
In this article, we raise some critical questions about such claims by means of a case study of Habbo Hotel, an internationally popular virtual world mainly aimed at teenagers.
Who are the Habbo Hotel users, and what is so important in this virtual world that one quarter of the Finnish 10-15 years old population like to spend time there regularly? We present user categorisations based on empirical data from participant