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  1. You conjure up a wall of swirling sand on the ground at a point you can see within range. You can make the wall up to 30 feet long, 10 feet high, and 10 feet thick, and it vanishes when the spell ends. It blocks line of sight but not movement.

  2. You conjure up a wall of swirling sand on the ground at a point you can see within range. You can make the wall up to 30 feet long, 10 feet high, and 10 feet thick, and it vanishes when the spell ends. It blocks line of sight but not movement.

  3. Wall of Sand. 3 rd-level evocation. Casting Time: 1 action. Range: 120 feet. Components: V (“inebsay”), S, M (sand) Duration: Up to 1 minute. Classes: Druid, Sorcerer, Wizard. You create a wall of sand on a solid surface within range.

  4. You cause a flat, vertical wall of churning sand to spring up. The wall is 1 inch thick per caster level and covers up to a 10-foot square area per caster level. You can double the wall's area by halving its thickness.

  5. You create a wall of swirling sand on the ground at a point you can see within range. You can make the wall up to 30 feet long, 10 feet high, and 10 feet thick, and it vanishes when the spell ends. It blocks line of sight but not movement.

  6. 5e Spell Wall of Sand 3rd-level evocation Casting Time: 1 action Range: 90 feet Components: V, S, M Duration: Concentration, up to 10 minutes Casters: Eldritch Knight, Wizard. Unofficial Description: Creates a wall of sand that blocks line of sight and impedes movement. Sources and Notes . Mike Mearls, Jeremy Crawford, et. al. (November 2017).

  7. D&D 5e Spell details for Wall of Sand, including components, casting time, range, damage and more.

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