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  1. Wand, uncommon. The wand has 3 charges. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you. The wand regains 1d3 expended charges daily at dawn. Notes: Detection.

  2. Wand of Secrets. Wand (arcane focus), uncommon. The wand has 3 charges. While holding it. you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you.

  3. Wand of Secrets. Uncommon. The wand has 3 charges. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you. The wand regains 1d3 expended charges daily at dawn. Created by. Westmaster_Funk. System . Dungeons & Dragons 5e.

  4. Wand, uncommon. The wand has 3 charges. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you.

  5. Wand of Secrets. DMG'14 p211. Wand, uncommon. Minor tier. 1 lb. The wand has 3 charges. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you. The wand regains 1d3 expended charges daily at dawn. Found On: Magic Item Table B.

  6. D&D 5e Statblock Generator. Based on Statblock5e and Open5e. Save Statblock. Load Statblock. Printable Block. View Image. View Markdown. Monster Presets: Use Preset.

  7. Wand of Secrets ¶. Wand, uncommon. The wand has 3 charges. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you. The wand regains 1d3 expended charges daily at dawn.

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