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War Thunder is a cross-platform military online game for Windows and Linux PC, Mac, PS4, PS5, Xbox One and Xbox Series X|S dedicated to combat aircraft, ground vehicles and naval forces. Here you can learn about the game mechanics and how to use the vehicles in virtual battles.
- Ground Vehicles
The Shooting Range #136 - Tactics & Strategy section at...
- Aviation
The Shooting Range #213 - Tactics & Strategy section at...
- Fleet
Book of Records: Naval Battles - War Thunder Official...
- Achievements
Overview. Achievements are challenges that players complete...
- War Thunder CDK
User content in War Thunder CDK. Creating user localizations...
- Category:Game Mechanics
Pages in category "Game mechanics" The following 65 pages...
- Talk
Have a great day! War Thunder: Wiki Team Stay tuned we have...
- Drones
The first iteration of drones, specifically the scout drones...
- Ground Vehicles
9 Ιουν 2024 · How to get Aircraft information/Tact map: This is how I obtain the data i need to provide the aircraft performance guides. I use this for the detailed information down to several decimal points, that other overlays or a…
Fire Arc is a ground forces map available in all modes. Originally named Kursk, it is one of the oldest tank maps, being present in the ground forces Closed Beta Test (CBT), and being released with the ground forces Open Beta Test (OBT) in Update 1.41.
6 ημέρες πριν · Thunder view is a data visualization project that is updated live with the latest data mine of War Thunder.
Whether you have just started or have been playing as long as I have, you know that War Thunder is essentially the same game-mode over and over just on different maps. This means that finding variety is something that you have to actively pursue instead of it coming naturally.
G'day guys, I'm a recent convert from WoT looking to jumpstart my map knowledge. WoT had this website, which shows areas of high activity on each map, allowing you to learn chokepoints and common routes taken at a glance: http://www.vbaddict.net/heatmaps/.
General Air Maps. Most of these maps have configurations for all three air game modes (Arcade, Realistic, and Simulator). They are larger than Arcade maps, generally being between 64 km x 64 km and 131 km x 131 km, with a couple of exceptions.