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26 Ιαν 2007 · 1. Human Abilities. "Data - Damage Per Second" deals each second damage to unit until ability ends. "Stats- Duration Hero" when Aerial Shackles is used on hero-type unit this duration is used. "Stats- Duration- Normal" when Aerial Shackles is used on non-hero-type unit this duration is used.
Warcraft III - Humans -> Unit Stats. Overview | Heroes and Units | Unit Stats | Tech-tree | Arcane Vault | Building Stats | Basics | Advanced | Combos | Defeating Humans. For more information on unit stats go here. Notes.
For statistics on Heroes, consult the individual unit pages. Level Level is used for determining how much experience you receive for killing the unit. For more information, read the Hero Basics experience section. The unit's levels do not change. Levels are the same as the food usage, except for Summoned units. Summoned Unit Levels are:
26 Ιουλ 2002 · Some units have only Melee attacks and will be listed as having a range of 0. Lower costs per range are better.
Each individual unit has a field in their attack for attack damage upgrade amount. So when you apply the upgrade it looks at the individuals upgrade amount and applies that. Damage dice and dice sides are how wc3 calculates the range of attack.
10 Νοε 2017 · You can tinker around base attack range and acquisition range. If you put a very long base range, you can then adjust the acquisition range via triggers to effectively reduce it (but never increase it past your base range).
13 Απρ 2023 · Warcraft III: The Frozen Throne. The counter system of Warcraft III has been further refined in TFT. Air units in general counter melee, ranged and siege units, melee units in general counter ranged...