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Main Page | General Information | Skins | Weapons | Vehicle Models | Textdraws | Object IDs To be used with a range of weapon functions. OnPlayerDeath , GivePlayerWeapon and SendDeathMessage are most relevant to this list.
- [Tutorial] Saving weapon data (MySQL)
From the above screenshot we can deduct that the player 1...
- [Tutorial] Saving weapon data (MySQL)
Weapon IDs. info. This page contains all of the in-game weapons used by OnPlayerDeath, GivePlayerWeapon, SendDeathMessage. A multiplayer mod for Grand Theft Auto: San Andreas that is fully backwards compatible with San Andreas Multiplayer.
Weapon IDs in SAMP. This table provides complete information about the weapons existing in SA:MP. * The values (in brackets) for clip sizes denote clip size when the player has dual wielded weapon. The values outside brackets denote clip size for one-handed version.
Game Object ID Visual List. This article is currently a Work In Progress. It is therefore possible that the content of this article is currently incomplete or incorrect. Weapon Name: Hydra / Hunter Missile (Use sparingly, crash prone in large quantities.) Weapon Name: Country Rifle?
This page provides detailed information about weapons available in RAGE Multiplayer.
11 Σεπ 2024 · The default MTA server package comes with a resource called "defaultStats" that sets GTASA weapon stats to 999. See the weapon stats link for more info. For death reasons, especially in event handlers for onPlayerWasted or similar, also have a look at the Damage Types.
From the above screenshot we can deduct that the player 1 has 3 weapons: a nite stick (id 3) with 1 ammo, a desert eagle (id 24) with 21 ammo and an M4 (id 31) with 266 ammo. Creating the table userid is a reference to the player's unique ID which is stored in another table, along with their name, password, etc. Notice that phpMyAdmin ...