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  1. 11 Μαΐ 2023 · These educational games can be grouped following three typologies: simulation games, aimed at creating situations similar to real ones for training certain skills; Serious Games (SG), designed from a narrative which invites the player to overcome obstacles by testing his/her knowledge and skills (Dörner et al., 2016); and, digital gamified ...

  2. 4 Νοε 2019 · Serious games and gamified interventions have become increasingly popular among researchers and therapists dealing with the autistic audience. The number of studies on technology for autism has multiplied, with the aim to foster independence and improve learning outcomes.

  3. 1 Νοε 2019 · This paper presents a review of the available Serious Games for Autism based on Immersive Virtual Reality, developed between 2009 and mid-2021, selected and categorized with respect to target...

  4. 9 Αυγ 2021 · This article explored the video game preferences and outcomes of autistic adults. Findings highlighted stress relief, immersion, and social connection as positive outcomes to playing video games in the population, though addiction and negative social interactions were also highlighted.

  5. 4 Δεκ 2018 · Many autism intervention approaches are based in playful interactions and games such as toys and puzzles, grounded in findings on the positive influence of play on learning. Previous studies have...

  6. 24 Ιουν 2020 · Technology and videogames have been proven as motivating tools for working attention and complex communication skills, especially in children with autism spectrum disorder (ASD). In this work, we present two experiences that used interactive games for promoting communication and attention.

  7. In this study, we review existing free digital games for children with Autism Spectrum Disorder (ASD). We examine their features, aim, educational design, and learning theories that underlie them. Fourteen games were analysed.