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The remains of high-mass stars, neutron stars are best characterized by their immense density. They have a mass of up to 3 solar masses, yet are only a few kilometers in diameter, hence their density.
The objects include galaxies, star clusters (open and globular), nebulae and individual stars, containing terrestrial planets and gas giants and moons. These objects, like non-procedurally generated objects, can be saved manually by the user and searched for.
At the scale of many galaxies, I had seen a red light off in the distance. Turned out it was a pretty luminous galaxy 2 gigaparsecs from the galaxy I was originally at. Anyways, found a neutron star there, here's the coords if you'd like. RS 0-0-0-65-12688-0-0-2 B
All known stars and galaxies in the game are there, the rest is randomly generated based on the universe in real life. The names of planets, stars and galaxies tell you if they're real or not; RS at the beginning of the name means randomly generated I believe.
We chose this name because most of the new features are related to Einstein’s theory of gravity or, more precisely, its real-time visualization in SE. This includes black holes, neutron stars, and white dwarfs, Alcubierre warp bubbles for spaceships, and wormholes (Wormholes are new to SE).
Everything you see in the sky, stars and galaxies, planets and moons, asteroids and comets, black holes and neutron stars, star clusters and nebulae, are yours to explore at the press of a button.
Space Engine is a Wide-Open Sandbox Universe simulator being developed by Vladimir Romanyuk, where you can explore thousands upon billions of stars, planets, moons, galaxies, and other celestial objects. The simulation offers a wide variety of both real life catalogued objects, and procedural-generated objects to explore to your liking, and ...