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  1. Video games are often considered a distraction or impediment to academic engagement and performance for college students with disabilities. Evidence suggests that students with disabilities may be more susceptible to excessive use of video games.

  2. 1 Μαΐ 2021 · Video games can help students to gain academic learning through reducing their stress levels, contextualising game technical terms in the classroom content, as well as acting as a self-reward scheme.

  3. 9 Νοε 2023 · Many people with disabilities experience immense difficulties in accessing game technologies, and up to 90% of surveyed gamers with disabilities in one study reported access barriers to games because of disability (Baltzar et al., 2023a).

  4. 1 Αυγ 2019 · Gaming is meaningful and purposeful activity for problem gamers. Video gaming offered both positive and negative experiences in gamers' lives. Negative experiences mainly resulted from using video games as a coping mechanism. Individual and external influences push and pull on the amount of gaming.

  5. 6 Απρ 2023 · According to the accessibility in gaming report, 66% of gamers with disabilities said that they face barriers or issues related to gaming (Scope UK, 2022). Furthermore, according to our survey of gamers with disabilities, 91% claimed that disability affects their gaming.

  6. 15 Ιουν 2020 · The results showed that the most common type of game was serious game, and the most common used technology was PC with additional equipment, but tablets were also often used. In addition, the...