Αποτελέσματα Αναζήτησης
31 Δεκ 2014 · Scans of Maps for the text adventure game Zork, including Zork I, Zork II and Zork III. These were published by the Zork Users Group in 1982.
Legend. All horizontal passages leave the room in the direction shown. Vertical passages are labelled U for UP and D for DOWN. To avoid unnecessarily giving away problems, this map lists only those objects immedi-. ately visible upon entering a room.
31 Αυγ 2024 · Walkthrough. The first installment of Zork tends to use sparse room descriptions, and generally expects you to construct a map. Contents. 1 Above ground. 2 The Thief. 3 The Maze. 4 The reservoir. 5 The Temple. 6 Across the river. 7 Coal mine. 8 Finale. Above ground. First, get the egg. Move north twice, and climb the tree.
1 Απρ 2009 · Take the map and look at it to find that there's a new path leading southwest from the area where you started the game. To get back there, go east twice, then north and west. You can now go...
17 Ιουν 2021 · Zork 3 walkthrough. The Lake and Aqueduct. Get the lamp and turn it on. Go south to the Junction. Notice your faithful Elvish sword, stuck in the rock, but you can't take it just now. Continue south three times to Lake Shore. Turn the lamp off and drop it. Save the game. Enter lake.
You're the Second Dungeon Master of Zork!! By the way you were awarded Seven Points through the game for the following Actions: Encountering the Hooded One. Attacking the Hooded One. Reaching the Cliff Ledge. Jumping in the Lake. Touching the Viewing Table. Pushing the button on the Time Machine with the dial set to 776. Pushing a Sandstone Wall.
29 Ιουν 2020 · Regardless, there are three primary hot spots in the maze: the dead adventurer, the cyclops room, and the grating room. The dead adventurer is a great touch because it immediately suggests a backstory to the labyrinth. Some have suggested that he is actually the protagonist from Colossal Cave Adventure, but who knows.