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Start with Course 1 for early readers. Students will create computer programs that will help them learn to collaborate with others, develop problem-solving skills, and persist through difficult tasks. By the end of this course, students create their very own custom game or story that they can share. Recommended for grades K-1. 1.
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Students create computer programs with loops and events and write algorithms for everyday tasks. Through this they learn to collaborate with others meaningfully, investigate different problem-solving techniques, persist in the face of difficult tasks, and learn about Internet safety.
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Curriculum for Course 1 Lesson 1: Happy Maps [U] Lesson 2: Move It, Move It [U] Lesson 3: Jigsaw: Learn to drag and drop Lesson 4: Maze: Sequence Lesson 5: Maze: Debugging Lesson 6: Real-Life Algorithms: Plant a Seed [U] Lesson 7: Bee: Sequence Lesson 8: Artist: Sequence Lesson 9: Building a Foundation [U] Lesson 10: Artist: Shapes
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Il Corso 1 è rivolto a studenti che stanno iniziando a leggere. Gli studenti creano programmi che sviluppano la capacità di risolvere problemi e di perseverare su problemi difficili, e permettono loro di collaborare con altri. Alla fine del corso gli studenti creano i loro giochi o le loro storie, che possono condividere.
Build and explore with Minecraft! Players write code that instructs the Agent to execute their commands and overcome in-game obstacles.