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  1. The sprite editor is where you define the different sprite resources that your game will use, which means assigning (or creating) an image for them and setting up certain basic properties. You can also watch the following video on the Sprite Editor: GameMaker Studio 2 - Sprite Editor - Overview - YouTube. If playback doesn't begin shortly, try ...

  2. The Sprite Editor is where you set the general properties for sprites that you make. You can open this window by creating a new sprite (right-click on The Asset Browser and select Create Sprite), by double-clicking on an existing sprite or by right-clicking an existing sprite and selecting Properties.

  3. A simple web-based tool for Spriting and Pixel art. Create pixel art, game sprites and animated GIFs. Free and open-source.

  4. The image editor is a very powerful tool for creating the graphics in your game and is opened by clicking the Edit Image button.

  5. 23 Σεπ 2020 · This is a short tutorial that forms part of the "IDE Basics" course and is designed to introduce you to how the Sprite Editor works in GameMaker. The tutorial covers the following elements: How to add a sprite frame (and the image formats available) How to add and preview multiple frames. How to set the sprite origin.

  6. Designing Games with GameMaker. Editing your sprites. Up to now we loaded our sprites from files. It is though also possible to create and in particular modify them within GameMaker. To do this, open the sprite property window by double clicking on one of your sprites (or by creating a new one). Now press the button labeled Edit Sprite.

  7. 21 Ιουλ 2023 · Discover how to customise your in-game sprites by changing their size, colour, and rotation to create dynamic animations in your GameMaker projects.

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