Αποτελέσματα Αναζήτησης
Pivot Animator v5.2.5 Now available 25/01/2024. Several useful new features have been added and some issues fixed. The interface now has a Dark Mode option. A new toolbar makes it easier to position figures in complex ways without needing to use keyboard shortcuts. Figure parts can be rotated without rotating other parts that attach to them.
3. Can my school use Pivot without the developer's permission and is it free?
- Three body part figures are joined together to form a stickman with different colours. - The Alt key is used while dragging to rotate and scale the stickman. - The Ctrl key is used while dragging to change the length of the arm. - Frames are created showing multiple 'onion skins'.
A stick figure consists of 'segments' (lines, circles or images) connected by pivoting joints. Click and drag the red handle at the end of each segment with the mouse cursor to rotate it around its pivot.
Click the paste button to paste previously copied frames to the end of the animation. The frames can have been copied from the current animation or from another animation. This button will only be enabled if the Windows clipboard contains Pivot Animator frames.
Pivot Animator to przyjazny dla użytkownika program do tworzenia dwuwymiarowych animacji stickmanów (patyczaków). Głównym założeniem jest możliwość intuicyjnego poruszania i przesuwania figur poprzez przeciąganie uchwytów. Animacje tworzy się z klatek dodawanych do osi czasu, która znajduje się u góry ekranu.
The time-line shows all the frames in the animation at the top of the main window. The scroll bar underneath the frames can be used to view any part of the animation if the number of frames exceeds the width of the window.
Pivot Animator is designed to be a user friendly way of creating 2D stick-man animations. The basic concept is that stick figures can be easily moved and positioned by dragging handles.
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